![]() ![]() With these simple changes the game can implement a very Diablo aspect while giving all players the option to be the best. PvP is not affected by the one life rule. This would refresh when the period has elapsed. If you die again before the end of the period then the character is deleted. Meaning that if you die - it is your choice to res and keep playing. Alternatively you could give each character 1 free life per month, week or 2 weeks.There could be a regenerating period whereby once a character dies they will be playable again after 2 weeks or 1 month.To counter the lack of payments and to entice people to play hardcore drop chances should mirror the added difficultiesÄue to Blizzards worry of phone connectivity issues - instead of characters being deleted after a death I have two suggestions which allow for network issues which could cause death: This is hardcore mode and therefore no shortcuts. especially those looking for an equal footing challenge. Due to the phone network problems this would need a few alterations - but this would still make a much greater experience for all players. I suggest a Hardcore mode is implemented. ![]() I know Blizzard have said they would not implement a hardcore mode due to the nature of phone internet connections but I see this as a huge miss which with some simple refining could be incredible. These imbalances can be negated by bringing in a much loved part of the Diablo franchise. ![]() However I have seen time and time again f2p players or those not spending whale money already getting bored of the game due to imbalances especially in pvp. Diablo immortal is a very enjoyable game, especially as both a f2p player and whale. ![]()
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